Gas can be used to greatly propel towards the direction you are facing and can be used alongside the hooks of the 3d maneuver gears. Holding L shift allows the player to use the gas supply. (left shift) is used to jump five to ten meters into the air. No, she's not actually dodging, she's just lying down because she didn't get to eat lunch. Why, can you jump 10-20 meters?) in the direction you are facing to dodge. (left control) is used to jump around 10-20m (in-game of course. the GUI objects are the hook's target when spacebar is pressed. shoots both hooks to grapple onto a surface and reel in quickly. The hooks will shoot at the crosshair's direction. You can shoot both simultaneously, or separately. and shoots a hook from their respective sides. The one most difficult part of controlling. The movement controls are, ,, for forward, left, backward, and right respectively. Warning: This was posted on Augbased on the version v07292014 and is susceptible to changes in terms of updates and whatever. My objective here is to brief you before we face the onslaught of humanity that we may bring back humanity's freedom from those wretched humanoid beasts! But, this information alone is not worth my time in punching in a blog.īecause he wasn't invited to join the Avengers, he joined the battle for humanity against Titans. With this you'll be able to slash and maneuver around while singing " Seid ihr das Essen? Nein, wir sind der Jaeger!~" any time you want.
So, the idea was pretty much thrown aside, and like what any ordinary fifteen-year-old kid would do when wanting to play a game that doesn't exist (trust me, it feels really complicated), I wait for who-knows-when an Attack on Titan game would show up.įortunately the who-knows-when was actually just a couple of weeks later.Ī Chinese developer under the name of Feng Li developed a fan-made game in tribute to the anime series Shingeki no Kyojin/Attack on Titan through the Unity game engine.Īnd if you haven't seen the anime yet, watch or download it HD and free here:
Only to be thrashed down to the bottom of the titan's fabulous foot with a squishy sound when reminded of the fact that I have no idea how to model in 3d and my programming skills are a little more than none. I immediately became resolute to make a game out of it. The gliding backwards is cool cause you can see that the head moves to looks behind almost, pretty cool to see it's not stiff anymore.Right after finishing the anime " Shingeki no Kyojin" or " Attack on Titan", the first thing that struck my mind (more like the second, if you count in the point that its awesomeness struck me) was that this anime has great potential for games. New Animations: We all saw em, how pretty! I really like the new animations, it gives an epic feel to landing and makes maneuvering with the characters look more alive and real. Again I think that this could be linked to your custom character that may or may not be linked with your account. This will be interesting now seeing how people build their characters to their playstyle and what they are willing to sacrifice blade and gas for speed and accel. I am just thinking if he will add rico, hanji, connie, annie, hatsune miku, reiner, bertolt to the character select menu as he has stated that there will be no new special moves.Ĭustom Stats: So there was a comment that Feng posted on his blog post that translated to "stat customization" so it is believed that you will be able to choose how many points go into what stat. My idea was that it will be linked to your account and you can choose it when you select a character. It seems like you will be able to choose what head and what body you want for your custom character. Feng likes to tease us with gifs and I like to pick out all the possible features and how they will work.Ĭharacter Customization: Not confirmed for sure but it looks that way, green mohawk and the ability to have the jacket on or off.
I love making speculations on update features.